MM;DL2 - 8 - covered in all the beats



Categories: MegaMan; A Day in the Limelight 2

I'm somewhat relieved that this level doesn't exploit the whole 'magnets plus magical blocks' as much as the original game, instead focusing on the magnet grabby guys. Hooray! http://www.raocow.com http://talkhaus.raocow.com/viewtopic.php?f=3&t=10894

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