The Finale of AHiT Death Wish, second and last part, acceptance



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death wish is interesting. it is a game, dlc of a game rather, with the target audience of people who have mastered the base game and really want to play more of the game but in a hyper hard context. this is an incredibly narrow market but for those who are in that market, this game is pretty much perfect. like good on the devs to make something for those. I like a challenge, and I'll approach challenging games, but it's always been clear that I was never at the 'super hard' level of video games, right. I like a challenge but I have a hard limit to how much I'm willing to do, how much I'm willing to invest. I was not the target audience of this game, and as such I feel a bit iffy about offering too much criticism. The game was not for me. But I liked A Hat in Time and it feels weird to have dlc that is not for me, for a game that I like. there's a strange psychic unbalance this creates, a frustrating one. I liked Death Wish for the most part, except for the parts I didn't. A really stupid, pointless final comment that most precisely describes my position! http://www.patreon.com/raocow https://talkhaus.raocow.com/viewtopic.php?f=3&t=19088

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