MaGLX3 - 86 - npc: Galoomba



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0:00 not having clocks for x levels still makes things tricky to plan for 0:58 35th Let's Think About Water and Rex Part II see I dunno maybe the right move next time is to *not* lead with the new x world level I unlocked. See, I don't know what that level entails at all. We've had x worlds that where one screen long, we've had x worlds that where full complete levels that require time and investment. The thing is I have no way of knowing what this next one is Do I just start with it tomorrow? What if it leads to a situation like today, where I'm not left with enough time for what is advertised as a three and a half clock level? Do I wait until a similar situation, and take the risk of stepping into a larger level ? I love the ideas of mushroom and clocks but boy does it invite overanalysis http://www.patreon.com/raocow https://talkhaus.raocow.com/viewtopic.php?f=3&t=19907 I think the right strategy is to play the next 'regular' level tomorrow. It's probably going to be enough to be it's own thing. Then on the *next* day I can start with the x world, so that if it's a big beefy level it's fine, I can stop, but if it's a shorter thing then we can move on to the next museum level. Alright. I think I'll be good.

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