BANGAI-O - LAST EPISODE - 17 - heaven-piercing gurren lagann



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total recording time about two hours and a half, and I found a time fracture at nearly two hours exactly what an amazing game though. the game itself felt sometimes more like a proof of concept, there really wasn't much in terms of 'level design' - I think this is why boss levels kinda leaped up at me, they where levels that basically immediately leapt at the true nature of this game. or something like that http://www.patreon.com/raocow https://talkhaus.raocow.com/viewtopic.php?f=3&t=20175

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