Mushroom Heights Stargate Toad's House Deep Sea Adventure This game reminds me a little bit of asmt in that even at the start, the game expects the player to, well, know how to play, and doesn't pull any punches while still being in the realm of 'easy'. That... that whole statement makes very little sense, but is the best way to mean what I want! http://www.raocow.com http://talkhaus.raocow.com/viewtopic.php?f=3&t=2379