Distorted Travesty - 19 - /t?e?n ?dæ???/



Categories: Distorted Travesty

People who want to have a good time should probably think about ending the video prematuraly about... around the time where I seriously am trying to get up to that star door. Now, I want to explain something. The fact that it is difficult isn't what upsetted me. It's the fact that I didn't know if the difficult thing I was doing is the right one. You know? I have a history of spending a lot of energy on 'the wrong thing', and the dawning realisation that this could be the case kind of overwhelmed me. And we saw the results, hahaha~ This is a tricky thing to do pull off, in terms of game design, I think. Like, the balance of making a section hard to attain, give a sort of feedback that you are trying the right thing, while at the same time not spelling out the solution either. I'm not sure how I'd do this myself. So yes. I kind of.. insist on doing these things because from what I heard this sort of nonsense will become part of the 'real' game soon enough and not stuff for side reward, so it's better to get an early practice! http://www.raocow.com http://talkhaus.raocow.com/viewtopic.php?f=3&t=7706

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